station.com Sign In / Change User Join Free Why Join?
   
Search the Knowledge Base Games Community Store My Account Help
EverQuest EverQuest Prophecy of Ro Champions: Return to Arms EverQuest Online Adventures EverQuest II EverQuest II Kingdom of Sky Frantix GripShift Field Commander PlanetSide Star Wars Galaxies Untold Legends: Brotherhood of the Blade Untold Legends Dark Kingdom Untold Legends: The Warrior's Code The Matrix Online Cosmic Rift Infantry Tanarus
Home
FAQ
Lore
Media
Broken Skull Rock



360 Screenshot (640x480 - 4.73MB)

QuickTime
required

Broken Skull Rock is the home of a clan of trolls that sails the seas and takes what it wants from those they encounter. This has attracted the attention of certain members of other races that wish to join them. While those of other races never become full-fledged members of the clan, some do become a part of the crew of their ships.



Humans can be found on Broken Skull Rock. Just like any member of the clan, recruits wear tattoos to show their loyalty to the clan.



Trolls do not distinguish between the sexes of other races very often, and a female recruit can be just as successful as a male.



Ogres make desirable crew members for their strength and cunning. Ogres that come to Broken Skull Rock with plans to become ship's captains or even rulers of the clan have encountered difficulty. They have discovered that not only are the trolls insular, but they are advised by the powerful and intelligent luggalds.



These luggalds are always seen lurking in the shadows of the island or in the depths offshore. No one is sure how many of these creatures are on Broken Skull Rock, for rarely is one seen without their concealing robes or armor.



Luggalds veil themselves in dark robes when traveling among the lesser creatures that dwell on the land. At times this is to allow them more freedom, making them less recognizable for what they are. But they also value the effect such garb has on those that see them. Many creatures hate and fear what they do not fully understand.



But the luggalds are also prepared to fight. Their armor, while primarily meant for use battling foes under water, serves them well enough on land.



The trolls of Clan Broken Skull do not doubt their own power, believing themselves to be in control of all that happens on their island and in the seas as far as their ships range. Their shamans have gleaned powerful knowledge from the luggalds and have combined that knowledge with their own ancient traditions. And so it is that on Broken Skull Rock, a troll never ceases to be a productive member of society. Even after their lives have been given in service to their clan, unless their bodies are claimed by the sea itself, their corpses continue to make the clan strong.



Only the very strongest, quickest and smartest members of the clan avoid such a fate to become ship's captains or leaders. This clan leader has earned his right to rule in numerous battles at sea. And if you believe that the loss of his hand has reduced his ability to lead or to hold his position... well, he is quite prepared to prove otherwise.